[MenuItem("GameObject/Haha",false,10)] public static void Haha(){ Debug.Log ("haha"); } [MenuItem("Assets/Hehe")] public static void Hehe(){ Debug.Log ("hehe"); }
GameObject下的优先级在10左右的菜单,在Hierarchy里面右键时会显示这些菜单
Assets下的菜单,在Project里面右键时或显示这些菜单