public class Migrazar : ScriptableWizard {
[MenuItem("Item/CreateWizard")]
public static void CreateWizard(){
ScriptableWizard.DisplayWizard<Migrazar> ("I am a boy","Change");
}
public string changeName = "你的名字";
void OnWizardCreate(){
GameObject[] objects = Selection.gameObjects;
foreach (GameObject go in objects) {
go.name = changeName;
}
}
}ScriptableWizard.DisplayWizard的第一个参数为导向框的标题。第二个为按钮的名称
OnWizardCreate方法是按钮被点击后触发的方法,父类方法已经做好监听了