using System.Collections; using UnityEngine; public class Proc : MonoBehaviour { WWW www; void Start () { StartCoroutine(Down()); } void Update () { if(www != null) Debug.Log(www.progress); } IEnumerator Down() { www = new WWW("https://store.unity.com/cn/download/thank-you?thank-you=personal&os=win&nid=528"); yield return www; } }
当然,下载进度其实是对大型文件才有用处的,不然只能看到0直接变成1了。