using System.Collections;
using UnityEngine;
public class Proc : MonoBehaviour {
WWW www;
void Start () {
StartCoroutine(Down());
}
void Update () {
if(www != null)
Debug.Log(www.progress);
}
IEnumerator Down()
{
www = new WWW("https://store.unity.com/cn/download/thank-you?thank-you=personal&os=win&nid=528");
yield return www;
}
}当然,下载进度其实是对大型文件才有用处的,不然只能看到0直接变成1了。