using System.Collections;
using UnityEngine;
using UnityEngine.Networking;
public class Proc : MonoBehaviour {
UnityWebRequest web;
void Start () {
StartCoroutine(WebDown());
}
void Update () {
if(web != null)
Debug.Log(web.downloadProgress);
}
IEnumerator WebDown()
{
web = UnityWebRequest.Get("http://down.sandai.net/thunder9/Thunder9.1.47.1020.exe");
yield return web.SendWebRequest();
}
}以静态方法来获取下载的实例的,UnityWebRequest对网络操作都采取这种方式了