const {ccclass, property} = cc._decorator;
@ccclass
export default class Helloworld extends cc.Component {
@property(cc.SpriteFrame)
sprite:cc.SpriteFrame = null
@property(cc.Prefab)
prefab:cc.Prefab = null
start(){
let node = new cc.Node("Sprite") //创建节点
let sp = node.addComponent(cc.Sprite) //添加组件
sp.spriteFrame = this.sprite
node.parent = this.node
let node_clone = cc.instantiate(node) //克隆节点
node_clone.parent = this.node
node_clone.x = 100
let pre = cc.instantiate(this.prefab) //实例化预设体
pre.parent = this.node
pre.y = 200
node_clone.destroy() //节点销毁
}
}