const {ccclass, property} = cc._decorator; @ccclass export default class Helloworld extends cc.Component { @property(cc.SpriteFrame) sprite:cc.SpriteFrame = null @property(cc.Prefab) prefab:cc.Prefab = null start(){ let node = new cc.Node("Sprite") //创建节点 let sp = node.addComponent(cc.Sprite) //添加组件 sp.spriteFrame = this.sprite node.parent = this.node let node_clone = cc.instantiate(node) //克隆节点 node_clone.parent = this.node node_clone.x = 100 let pre = cc.instantiate(this.prefab) //实例化预设体 pre.parent = this.node pre.y = 200 node_clone.destroy() //节点销毁 } }