const {ccclass, property} = cc._decorator; @ccclass export default class NewClass extends cc.Component { @property(cc.Node) particle:cc.Node = null toggleParticlePlay() { let myParticle:cc.ParticleSystem = this.particle.getComponent(cc.ParticleSystem); if (myParticle.particleCount > 0) { myParticle.stopSystem(); //停止播放粒子 } else { myParticle.resetSystem(); //粒子效果重新播放 } } }