可以对dll或则是assetbundle进行压缩,减少大小
public class CompressUtil { public static byte[] Compress(byte[] data) { using (var memoryStream = new MemoryStream()) { using (var gzipStream = new GZipStream(memoryStream, CompressionMode.Compress)) { gzipStream.Write(data, 0, data.Length); } return memoryStream.ToArray(); } } public static byte[] UnCompress(byte[] data) { using (var memoryStream = new MemoryStream(data)) { using (var gzipStream = new GZipStream(memoryStream, CompressionMode.Decompress)) { using (var output = new MemoryStream()) { gzipStream.CopyTo(output); return output.ToArray(); } } } } }